#ifndef SOUND_PLATFORMSOUNDSYSTEMFACTORY_H_
#define SOUND_PLATFORMSOUNDSYSTEMFACTORY_H_

#include "sound/soundsystemfactory.h"

namespace cricket {

// A SoundSystemFactory that returns the platform's native sound system
// implementation.
class PlatformSoundSystemFactory : public SoundSystemFactory {
 public:
  PlatformSoundSystemFactory();
  virtual ~PlatformSoundSystemFactory();

 protected:
  // Inherited from SoundSystemFactory.
  virtual bool SetupInstance();
  virtual void CleanupInstance();
};

}  // namespace cricket

#endif  // SOUND_PLATFORMSOUNDSYSTEMFACTORY_H_


